CricketX How the statistics work
How the data is produced
SmartSoft Gaming does not publish a public feed of CricketX rounds. Every page is driven by a deterministic model of the game's published RTP, so anyone can reproduce every number.
The model
A crash multiplier is drawn as m = max(1, RTP / (1 - u)) with u uniform in [0, 1), rounded down to two decimals and capped at the game's maximum of 25,000.00x. This gives P(m >= x) = RTP / x, the standard provably-fair crash curve: with RTP 98.8% a 2x pays 49.4% of the time and a 10x pays 9.9% of the time.
m = min(maxMultiplier, max(1, floor(100 * RTP / (1 - u)) / 100)) P(m >= x) = RTP / x
Seeding and timing
Each UTC day of each game is seeded from the game id and the date, so the browser, the build step and the data worker generate identical rounds. Rounds run back to back: a 6 second betting window, a flight in which the multiplier doubles every 10 seconds, and a 3 second pause, giving roughly 3,700 rounds per day.
What the model cannot tell you
It cannot tell you what any casino table did, when a big multiplier will come, or whether a strategy works. The 10x+ rate converges to the theoretical 9.9% and the longest gaps are what independent rounds produce by chance. Treat every table on this site as an illustration of variance, not as evidence.
Data and reuse
Daily summaries, the public JSON API and the CSV dataset are published under CC BY 4.0. Please cite as: "CricketX statistics, cricketxtracker.com".
| Parameter | Value |
|---|---|
| Theoretical RTP | 98.8% |
| Maximum multiplier | 25,000.00x |
| Betting window | 6 s |
| Multiplier doubling time | 10 s |
| Pause after crash | 3 s |
| Big round threshold | 10.00x |
| First day | Wednesday, July 1, 2026 |